![]() “It's not about changing, it's about evolving,” creative director Christian Hagedorn says. These are a new civilian unit that can be directly commanded to discover deposits, build structures, expand borders, and more instead of utilizing automated workers. Developer Blue Byte is taking inspiration from The Settlers III and IV to expand on the game's economy and military development by adding Engineers. Each faction has its own home biome, abilities, architecture, and military units. This time there are three factions to choose from: The Elari, the Maru, and the Jorn. The title is being developed on the Snowdrop engine much like the upcoming Splinter Cell. Both a story-driven campaign and multiplayer (both head-to-head and co-op) are included in the package. Like the in the original games, The Settlers will have players claiming land, building cities, growing a medieval economy, and even fighting rivals. The Settlers is hitting PC on March 17, more than 10 years after the previous entry. Today, the company gave a fresh look at the reboot while also attaching a new launch date to it, and it's not that far off. Ubisoft and Blue Byte announced a reboot to The Settlers series of city building and strategy games back in 2018, but the project never materialized in 2020 as planned.
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